The Minecraft PvP Experience


    Monsters are hard (banned)

    Share

    Poll

    Mo creatures

    [ 1 ]
    50% [50%] 
    [ 1 ]
    50% [50%] 
    [ 0 ]
    0% [0%] 

    Total Votes: 2

    eversorgod
    Banned
    Banned

    Posts: 7
    Join date: 2011-09-04

    Monsters are hard (banned)

    Post by eversorgod on Sun Sep 04, 2011 7:06 pm

    Not Laughing

    I know there is alot of updates coming but regardless of them i thought maybe i would see what people think of this


    Mo creatures is a mod
    would add the link but im not allowed

    It adds a huge variety of new mobs into the game and is apparently compatible with SMP. 1 thing which always bored me in minecraft was the really poor mobs.

    Are there any plans to add something like this in the future and are you also bored of the minimalist minecraft mobs

    Rezenith
    Founder
    Founder

    Posts: 498
    Join date: 2009-06-03
    Age: 19
    Location: Singapore

    Re: Monsters are hard (banned)

    Post by Rezenith on Sun Sep 04, 2011 10:28 pm

    Mods are not integrated into SMP.


    _________________
    Advent Empire - Founder

    eversorgod
    Banned
    Banned

    Posts: 7
    Join date: 2011-09-04

    Re: Monsters are hard (banned)

    Post by eversorgod on Mon Sep 05, 2011 1:06 am

    Its compatible with item craft on SMP, or is that not what you mean


    Rezenith
    Founder
    Founder

    Posts: 498
    Join date: 2009-06-03
    Age: 19
    Location: Singapore

    Re: Monsters are hard (banned)

    Post by Rezenith on Mon Sep 05, 2011 1:15 am

    Research your own mods before giving a request.

    The SMP version requires a client mod, for the server side it is in beta stage and extremely volatile and buggy. In addition people are waiting for an update of 1.4_01 from 1.3 for a long while and the official thread has been closed.


    _________________
    Advent Empire - Founder

    eversorgod
    Banned
    Banned

    Posts: 7
    Join date: 2011-09-04

    Re: Monsters are hard (banned)

    Post by eversorgod on Mon Sep 05, 2011 3:29 am

    1st off I actually asked if there are ANY PLANS to do something like this for the future, IE adding more mobs, not making a request for you to add this on the server. although that would be great if it was stable

    2nd i opened this for a discussion in terms of mob variety and not the mod itself and to see if people shared a similar opinion to me that mobs are too easy and not enough variety

    as for research, i stopped as soon as i found on the official client version thread saying its compatible with SMP through item craft, like i said a discussion with a poll to guage thought is not an order at you to do something, or dont we discuss things on these forums?



    Rezenith
    Founder
    Founder

    Posts: 498
    Join date: 2009-06-03
    Age: 19
    Location: Singapore

    Re: Monsters are hard (banned)

    Post by Rezenith on Mon Sep 05, 2011 8:26 am

    I highly doubt something like this would be fully compatible in the near future, in fact with 1.8 even having a complete stable mod such as this by this year would be preposterous. Of course, if it is it'd be added.


    _________________
    Advent Empire - Founder

    eversorgod
    Banned
    Banned

    Posts: 7
    Join date: 2011-09-04

    Re: Monsters are hard (banned)

    Post by eversorgod on Mon Sep 05, 2011 1:17 pm

    Doubt or not, this was meant to be a discussion to see what other users thought on mob difficulty(which can be changed), but as its only you replying(which i thank you for) its clearly not very important, or people just arent that active on the forums yet.

    But i would not call it preposterous, im sure thats what people would of thought if i had explained the aether mod, or mishas realism HD pack for examples

    multiplayer minecraft is clearly the strong point of the game(excluding the obvious). would not be surprised by popular client side mods being made compatible with servers like they are with clients. there is alot of talented people out there


    But then my programming is limited in comparison to yours and as you say 1.8 will change alot. I am talking about the future though not a few weeks

    Rezenith
    Founder
    Founder

    Posts: 498
    Join date: 2009-06-03
    Age: 19
    Location: Singapore

    Re: Monsters are hard (banned)

    Post by Rezenith on Mon Sep 05, 2011 1:25 pm

    Those are bad examples, they are unrelated. I'm talking about in terms of programming yes. Aether isn't impossible either, it never has been and never was ever a barrier nor was any texture pack. It was just amazing that someone had so much dedication to do it, NOT because it was in the first place, impossible. Those are two completely different spectrums.

    SMP is completely different from SSP. You don't simply add custom items or content into SMP without SpoutCraft, a custom client mod or a custom coded client launcher.

    It's one thing to custom mod your client on SSP, and another when you're doing doing a server side editing. So yes it is preposterous for it to come out anytime soon without an external client mod, and even so it'd be buggy and untested.

    Your example also states about the possibility of it coming out. There is also a difference between possibility and stability / pragmatism. It can be said that it is probable for current technology to have internet speeds transfer at the rate in TB/s or faster, why is it not used worldwide? Or even globally by all first world governments? Because its not practical, its not fully stable, its not fully tested that's just a mild example. Running a server is on parallel with running a business.

    And yes from what you have typed you do not yet understand the limitations of the minecraft plugin system or any of the backend server capabilities. My answer was short and succinct, because I do not see the point of going into technical details.

    This could be a discussion of whether its a good idea to add more creatures. In fact it could even be a discussion about custom liquids, items and weapons. I say me and Zav have talked about it quite some time ago and personally I am interested in adding it if not for the current systems. It is not a matter of talented or not, its a matter of impossibility to being integrated with the current resources that Notch has provided and will be so for a long time.

    In addition I'm busy working on the Holocaust patch while being confined to the current limitations and attempting to revolutionize what's available out there and I do not have time to write a full complete report to every idea out there as to why it would not be practical or impossible - literally. Therefore I asked you to research on yourself about how and why I said it was not possible for client side mods to integrate into SMP.

    And when I do have time, it's for me to R&R (rest and relax) on other stuff, this server is work not play for me.


    _________________
    Advent Empire - Founder

    eversorgod
    Banned
    Banned

    Posts: 7
    Join date: 2011-09-04

    Re: Monsters are hard (banned)

    Post by eversorgod on Mon Sep 05, 2011 4:52 pm

    The examples were to show that anything is possible with a talented community, which minecraft has in abundance. also no i dont think people thought 526x526 texture packs would be possible or a mod which actually contains far more content than minecraft itself, weather it be time,talent or restriction related.


    as for TB internet its cost, the technology is already there to reach speed of over 15tb's let alone 1tb

    there is a big difference between business and hobby and for most this is a hobby


    my original question was there any plans to add more mobs in the future and to discuss if the mobs currently in the server are actually hard at all.

    a simple yes or no would of suffice lol

    anyway as said no one else can be bothered to reply so a discussion between you and i is pointless as you seem to want to do it if its possible, thats all i need to know Rolling Eyes

    Rezenith
    Founder
    Founder

    Posts: 498
    Join date: 2009-06-03
    Age: 19
    Location: Singapore

    Re: Monsters are hard (banned)

    Post by Rezenith on Mon Sep 05, 2011 6:11 pm

    Nope, 526x526 texturepacks doesn't exist. The resolutions are by binary bits, that is 256 TP followed by 512. And no, it has always been possible, for example Deus Ex games published in 1990s have been improved so much to include modern day shaders. Anyone who thought it was impossible means that they never would have done the necessary knowledge or ability to complete it, and are basically just layman commoners who know nuts about technology. (Lol nuts Very Happy)

    As stated, there's a difference between time and talent and possibility. If it's impossible, it's impossible. Right now it's impossible because, as stated, with the resources and systems implemented by Notch - absolutely no custom content can be generated on an SMP server without needing the player to download additional client content which will further reduce player base unless it is so innovative it becomes a big hit that sufficient people, would bother trying it out.

    Actually no, the latest breakthrough is 100TB/s, when someone says MB/s or TB/s without an integer, that means they are giving the transfer rate speed and not any specific amount. Also if it isn't utilised because of cost, why so? Because it has not advanced to a stage at which the price be brought down for it to function cost effectively. Is it possible in the future? Yes, eventually. Does that mean that the price has dropped? Why? Because they find more efficient means to do so.

    Anyhow we should end the discussion about this because it's palpable that you don't have the appropriate information on this subject and are covering based on speculation and layman surface analysis.

    Lol, yes it is a hobby. As much as I want this to be profesionally run once this patch goes out. Look at how many fail servers are out there with abusive admins and unbalanced gameplay without innovativeness. Oh and in case you didn't know, servers cost money. Right now the server cost is at 100 USD a month for just 40 players and the current RAM is more than sufficient except that we are having disk issues where it lags terribly once we hit over 30 players, and can easily go up to half a thousand for for double that player base (it increases exponentially).

    Pretty expensive hobby yes? I don't plan to make a server to fail and dig deep into my pocket to cover the cost, if that's people idea of how they go through their life, lol nothing to say XD.

    Oh and as for the discussion about mob difficulty, it is pretty hard when you are level 1. However because of the lack of instances and level scaling systems, it becomes too easy later on, therefore we'd be implementing an instanced dungeon in the upcoming patch if you read the changelogs.


    _________________
    Advent Empire - Founder

    eversorgod
    Banned
    Banned

    Posts: 7
    Join date: 2011-09-04

    Re: Monsters are hard (banned)

    Post by eversorgod on Mon Sep 05, 2011 6:58 pm

    i did mean 512, mistakes do happen but as I can see you have a superiority complex so i shall leave it to you ;-)

    Rezenith
    Founder
    Founder

    Posts: 498
    Join date: 2009-06-03
    Age: 19
    Location: Singapore

    Re: Monsters are hard (banned)

    Post by Rezenith on Mon Sep 05, 2011 7:12 pm

    512 still don't exist, and clearly you don't have any technical knowledge and arguing with stupidity without any information. Banned.


    _________________
    Advent Empire - Founder

    ms_fish
    Member
    Member

    Posts: 109
    Join date: 2011-09-07

    Re: Monsters are hard (banned)

    Post by ms_fish on Sun Sep 11, 2011 6:56 pm

    I think it is unfair to ban someone for arguing WITHOUT first giving warning. For example if u want to ban me for this post, say that what I am doing merits a ban and breaches the rules, so i can then stop before i get banned.

    MirrorMage11
    Member
    Member

    Posts: 241
    Join date: 2011-07-28
    Age: 14
    Location: Singapore

    Re: Monsters are hard (banned)

    Post by MirrorMage11 on Sun Sep 11, 2011 7:08 pm

    Well, he should've known before. He was saying some pretty stupid stuff. I'd shut up if I were that far in an arguement with the Overlord...

    ms_fish
    Member
    Member

    Posts: 109
    Join date: 2011-09-07

    Re: Monsters are hard (banned)

    Post by ms_fish on Mon Sep 12, 2011 2:50 pm

    Fishy will shutup now

      Current date/time is Tue May 22, 2012 8:53 am