Heroes
- Greatly increased health gain
- Balanced output damage ratios between melee combat class
- Cleric path has alot more skills, might implement a branch of mage
- Added Recall ability, for future official Towns i.e Avellion
- Added new weapon for Casters, the Scythe (hoe)
- Added new wolf summono ability (to be tested)
Rogues
- Now have access to shuriken and bows
Warrior
- Now have access to bows
- Specilizations (Tier 2+) will not have access to bows
Marksman
- Increased arrow damage to compete with melee classes
- Ability to summon wolves, 2 at Sharpshooter
Monsters
- HP Buffed due to increase in HP of players
Fighter (2nd Tier)
- Access to gauntlets (iron blocks)
Master (3rd Tier)
- Access to gold and diamond gauntlets
New Values
Creeper: 14
Zombie: 24
Wolf: 14
Slime: 10
Skeleton: 18
Spider: 20
Full Documentation to be added in the Heroes RPG thread.
- Greatly increased health gain
- Balanced output damage ratios between melee combat class
- Cleric path has alot more skills, might implement a branch of mage
- Added Recall ability, for future official Towns i.e Avellion
- Added new weapon for Casters, the Scythe (hoe)
- Added new wolf summono ability (to be tested)
Rogues
- Now have access to shuriken and bows
Warrior
- Now have access to bows
- Specilizations (Tier 2+) will not have access to bows
Marksman
- Increased arrow damage to compete with melee classes
- Ability to summon wolves, 2 at Sharpshooter
Monsters
- HP Buffed due to increase in HP of players
Fighter (2nd Tier)
- Access to gauntlets (iron blocks)
Master (3rd Tier)
- Access to gold and diamond gauntlets
New Values
Creeper: 14
Zombie: 24
Wolf: 14
Slime: 10
Skeleton: 18
Spider: 20
Full Documentation to be added in the Heroes RPG thread.





